The WEGS Fray

BOSS RPG | Basic Old Skool System

Are you ready for the BOSS? We are in full-throttle play test mode with our new Basic Old Skool System. For our WEGS Old Skool…

GameWick News

Big News! The New GameWick Games Shop is Live!

And here to celebrate with us is the talented Mr. H.P. Lovecraft who stars as The Night Clerk in Shuffling Horror: Innsmouth 32! (The Innsmouth…

Shuffling Horrors!

Big News! The New GameWick Games Shop is Live!

And here to celebrate with us is the talented Mr. H.P. Lovecraft who stars as The Night Clerk in Shuffling Horror: Innsmouth 32! (The Innsmouth…

WEGS Trove Rolling | 2019+2020

December 31st, 2019

By the brigBLOG-Trove-Roll-2020-600ht beard of Ogma, it’s the year-end rolling of the trove! We’re doing twelve rolls on the fabled TABLE I: TROVE PILE GENERATION table. Six rolls to end the year with a bang, then six more to get your new year o’ adventure started.

Every item and almost every bonus you read below is generated by this amazing and yet-to-be-published table. Remember, your hero can claim any of these sweet, sweet treasures for any WEGS game you join us for in 2020 (like at Gary Con, Origins Game Fair, Gen Con, etc).

Nuff said, let’s roll!

Your 2019 Haul – Six Random Trove Rolls

Roll #1. Table V: Weapon Trove | Roll Twice Bonus!
2 Broadhead Arrows. +4 RS
Arrows are retrievable unless a Bad Shot or Wicked Fail is rolled. If so, Frozen Roll chance that the arrow is broken beyond repair.

1 Rapier (Stealth Blade). +3 WS
Use Stealth% to attack. Damage via Warrior Strength + weapon bonus.

Roll #2. CURSED ITEM (Roll Again). Table VIII: Major Trove
Ethersilk Boots (CURSED!)
Realm: Magic. Charges: 8 per day.
Automatic +6% Stealth Rank bonus. Each charge allows free Move+Attack (as per Act Fast! rules) with a +4 MS bonus to movement. The slight stink these boots have is a delightful scent to creatures of the Ether. In addition, the item has an Accursed Bond with the hero’s Wounds score. The higher of the hero’s Wounds rank stats (Prowess or Ruggedness rank) is instantly transferred to the item as if it was its own. Removing these boots eradicates the hero’s own rank. And then there is the matter of the Curse Itself. We’ll circle back on this in a later post…

Roll #3. Table VI: Loot
Magic Skrowl: Scry
Success Roll: 88%. Strength: 8 SPS. Duration: 8 innings (after which upkeep begins).
The caster gains the ability to see an item’s past history to discover its purpose or use.

Roll #4. Table VI: Loot
Ring of Invuln | +8% INV
Realm: Magic. Charges: 8 per day.
When worn, this ring provides a powerful +8% invulnerability. In addition, a charge increases Invulnerability by +20% for one inning. Charges can be stacked.

Roll #5. Table VI: Loot
Ring of Mystic Strength +2 Spell Point Strength
Realm: Mystic. Charges: 8 per day.
A charge increases the user’s Spell Point Strength for one full inning and Spante (or vice versa).

Roll #6. Table IV: Armour
Leather Armour: Light, +5 Armour
Leather armour is not factored for any Move penalty rules.

Your 2020 Haul – Six More Random Trove Rolls

Roll #7. Table IV: Armour Trove
Breast Plate, Leather, +4 Arm%
Leather armour is not factored for any Move penalty rules.

Roll #8. Table V: Weapon Trove | Great Weapons sub-table
Great Bastard Sword (PRW)
Two square striking range (diagonal allowed). If Prowess roll is within your INI range, +1 Damage Die bonus.

Roll #9. Table IV: Armour Trove
Greaves, Half Leg, +4 Arm%

Roll #10. Table V: Weapon | Whacker sub-table.
War Hammer, +3
If Prowess roll is within your INI range, re-roll 1s on the Damage Die allowed.

Roll #11. Table VI: Loot
Ring of Strength, +2 Move Strength (CURSED!)
Realm: Neutral. Charges: 8 per day.
A charge increases the wearer’s move for one full inning and Spante (or vice versa). This is the second cursed item on this year’s roster. As noted above, we’ll circle back and explain how curses work in WEGS in a future blog post.

Roll #12. Table VI: Loot | Copper sub-table
Coffer of Copper
The coffer contains all of the following (all randomly rolled):
Purse with 1885 copper pieces.
Sack with 20 copper pieces.
Ogre’s Sack with 10, 656 copper pieces.
(2) Throwing Daggers, +2 RS
(1) Magic Skrowl: Sniffer
Success Roll: 88%. Strength: 8 SPS. Duration: 8 innings (after which upkeep begins).
The mage conjures a phantasmal terrier with a nose for detecting traps, and concealed or hidden passages. It also can find hidden trails or put on the scent to track down quarry. The phantasm must stay within sight of the caster for the spell duration.

Wow, that might be the biggest coffer of trove ever found in the Wegswyrld.

That bodes well for the new year ahead!

GG-Banner-WEGS DICE HEROES

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PAX Unplugged 2019 | GameWick Returns!

December 5th, 2019

Pax Unplugged / GameWick Booth 3602

Come find us at Pax Unplugged (Dec 6 – 8) and check out our Shuffling Horrors! Our booth is in the front of the hall with quick-n-easy access. We’ll be running demos all day and maybe even a pick-up game at night. Stop by the booth for details. The Dice Hog awaits!

PIC-PAXU-2019-MAP-800

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