The WEGS Fray

BOSS RPG | Basic Old Skool System

Are you ready for the BOSS? We are in full-throttle play test mode with our new Basic Old Skool System. For our WEGS Old Skool…

GameWick News

Big News! The New GameWick Games Shop is Live!

And here to celebrate with us is the talented Mr. H.P. Lovecraft who stars as The Night Clerk in Shuffling Horror: Innsmouth 32! (The Innsmouth…

Shuffling Horrors!

Big News! The New GameWick Games Shop is Live!

And here to celebrate with us is the talented Mr. H.P. Lovecraft who stars as The Night Clerk in Shuffling Horror: Innsmouth 32! (The Innsmouth…

Shuffling Horror News: The Roswell Rulebook Online

April 30th, 2019
News, Pittsburgh 68, Roswell 51, Rule Guides

The Roswell 51 rulebook has been published online, so all those who are curious can take a peek under the hood of the Shufflng Horror system. More importantly, the R51 rules fix some of the glitches in Pittsburgh 68 play, and so those who own that game should follow these rules instead (same great system, but it just got even better)! Two key differences are:

The Survivor Draw Pile: a new way to deal out the survivors that fixes the issue of unused characters.

Plot Device Cards: These are now player’s choice to Play Immediately or return to the discard pile (so that they come up later).

There are also advanced play options for both Roswell 51 and Pittsburgh 68 play!

Here’s the link to the rulebook pdf.

R51 RuleBook Online PDF

 

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Oh Schrute!

December 10th, 2018
Pittsburgh 68, Shuffling Horror Alt Rules, Shuffling Horrors

During a game of PITTSBURGH 68, a player commented that the Jack of Zombies looks a bit like Dwight Schrute from The Office – that added a bit of fun to that game for sure!

PIC-SH-News-600-FTV-Schrutes

When the cards above appeared on the movie screen during a recent game, I commented, “What’s better than one Schrute…” These twins reminded me of an original playtest rule that allowed the Director to gain bonus attacks for a throng built with matching cards. A throng with a pair of Schrutes got you two attacks for that throng. Three of a kind got you three attacks from that throng.

A long forgotten rule from the vaults!

Blog-BanAd-66-They-Shuffle-

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Sci Fi Double Feature (Gen Con 2017)

September 9th, 2017
Gen Con, Pittsburgh 68, Roswell 51

The GameWick Gang had a blast shuffling the horror at Gen Con 2017! It was a non-stop, sci-fi double feature for us as we introduced players to the thrills of our new outer space invasion game, ROSWELL 51, and the classic chills of our shambling zombies in PITTSBURGH 68. Our special evening events had our team of Shufflers running five tables of horror simultaneously! But don’t take our word for it, visit our Shuffling Horror Gallery and see us in action!

FIN-SQR-SFDF-Cover

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Gen Con 50 – Shuffling Horror Events (2017)

August 14th, 2017
Gen Con, Pittsburgh 68, Roswell 51

Don’t miss your chance to play with GameWick Games at Gen Con this week (Aug 17- 20). Boy, have we got a whole bunch of fun planned for our friends and fans! Two flavors of Shuffling Horror await: join us for some cult classic Pittsburgh 68 zombie horror, or check out our new release,  Roswell 51, a 1950s sci-fi alien invasion B-movie. Both games are available for purchase at our booth, too (#3018 – click here for map to our booth.)

=> All Shuffling Horror games are two hours (or less). PG-13 Rating. Simple rules, all explained!

=> All events held at HALL C, Orange tables, #1 – #3 (just look for our banners). A very short walk to the Exhibit Hall.

=> Here’s a quick list to our events via the Gen Con High Programmer, this shows available tickets/seats.

***Important Note*** All of our events are multi-table; while an event may be open to 12 or 18 players, this is NOT a 12 or 18 player game. There will be six players per table. Don’t let the large player count scare you!!!

THURSDAY – August 17

10:00 am    Roswell 51      (BGM17110569)
12:00 pm    Pittsburgh 68  (BGM17110575)
2:00 pm      Roswell 51       (BGM17110570)

Both Roswell 51 & Pittsburgh 68 are offered at the Sci Fi Double Feature (player’s choice).
4:00 pm      Sci-Fi Double Feature    (BGM17110564)
8:00 pm      Sci-Fi Double Feature    (BGM17110565)
10:00 pm    Sci-Fi Double Feature   (BGM17110566)

FRIDAY –  August 18
10:00 am    Roswell 51 (BGM17110571)
12:00 pm    Pittsburgh 68 (BGM17110576)
2:00 pm      Roswell 51 (BGM17110572)

Both Roswell 51 & Pittsburgh 68 are offered at the Sci Fi Double Feature (player’s choice).
4:00 pm    Sci-Fi Double Feature (BGM17110567)
8:00 pm    Sci-Fi Double Feature (BGM17110568)

Saturday – August 19
10:00 am    Roswell 51  (BGM17110573)  SOLD OUT!
12:00 pm   Pittsburgh 68 (BGM17110577) SOLD OUT!

Sunday – August 20
12:00 pm Sci-Fi Double Feature (BGM17110574)  Last chance to shuffle the horror with us!

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SQR-GC2017-SH-Family-COL

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Spooky Card Cases

August 11th, 2017
Pittsburgh 68, Roswell 51, Shuffle Board

One of the add-ons for our Roswell 51 kickstarter were a pair of spooky card cases, which are perfect for use with the new Shuffling Horror Shuffle Board!  As the lids are detached from the base, the cases are easily multi-purposed for game play. We suggest the following use (as shown in the pic below):

Lid #1 ==> Survivor Draw Pile platform (top left).
Lid #2 ==> Discard Pile platform (top right).

Base #1 ==> Reel Pile platform (top center).
Base #2 ==> Spoint token tray.

Used in this fashion, spoint tokens are neatly contained during play. As platforms, cards are effortlessly drawn from their respective piles. The Reel Pile platform sits higher than the Survivor / Discard piles, establishing its importance during play.

Card decks can be stored securely in each case after the game. Voila!

blog-ks-33-p1

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Old Throngs

July 9th, 2015
Pittsburgh 68, Shuffling Horrors

P68-D-2LoneZA game system like Shuffling Horror is a tricky game to playtest. There are so many variables with the flow of the cards and the rolling of the dice. Add in the choices of the players and it’s impossible to state: “That’s Exactly How This Game Is Supposed To Play”. Who wants that in a game anyway!?! It’s a big advantage for a game that wants to give the players unexpected twists and turns every time they play.

It’s all part of the game’s wicked charm.

As a game designer, it is easiest for me to build the game big and then scale back the parts that are overwhelming. For example, in the very first play test of Shuffling Horror: Pittsburgh 68 (Oct 2011), zombie throngs were granted a damage bonus based on their total strength. That made total sense from a cinematic standpoint: the bigger the throng, the more danger it possessed.

P68-D-4LoneZA “throng” is a grouping of individual zombie cards. In the initial playtest, for every point a throng accumulated above 10, a +1 damage bonus was granted. A throng with a base value of 11, gained a +1 damage bonus, a 12 base granted a +2 bonus, a 13 a +3 bonus, and so on.

Easy to remember rules. Gotta love ’em!

This rule allowed the Director to factor some strategy when building throngs. However, giving the Director more power was the last thing this game needed. While it was a fun and simple rule to implement, it was also an easy rule to toss out the window…

Just like a rotting zombie corpse!

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